同步代码数据
This commit is contained in:
@@ -8,10 +8,14 @@ namespace Interact
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//Json数据的字段访问字符串
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public static class AttrNames
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{
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//基本信息
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public const string Token = "Token";
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public const string Operation = "Operation";
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//处理结果信息
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public const string Error = "Error";
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//用户信息
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public const string User = "User";
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public const string NickName = "NickName";
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public const string Motto = "Motto";
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+96
-11
@@ -7,6 +7,7 @@ using System.Net;
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using System.Threading;
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using System.Collections.Concurrent;
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using System.Drawing;
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using System.IO;
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namespace Interact
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{
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@@ -46,7 +47,7 @@ namespace Interact
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//获取用户列表结果处理事件
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public static event GetUserListDoneHandler OnGetUserListDone;
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//获取用户头像结果处理事件
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public static event GetUserPhotoDoneHandler OnGetUserPhotoDoneHandler;
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public static event GetUserPhotoDoneHandler OnGetUserPhotoDone;
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//发送消息时是否要求服务器返回处理结果
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public static bool DoesSendMessageReturn
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{
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@@ -78,7 +79,8 @@ namespace Interact
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}
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/// <summary>
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/// 初始化客户端,连接服务器。如果成功则启动数据接收和发送线程
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/// 初始化客户端,连接服务器。如果成功则启动数据接收和发送线程。
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/// 注意,当网络不稳定时此方法可能会阻塞。
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/// </summary>
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/// <returns>如果已连接到服务器返回true,否则返回false。</returns>
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public static bool Initialize()
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@@ -135,31 +137,100 @@ namespace Interact
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/// <param name="callback">数据发送完毕时回调函数</param>
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/// <returns>成功将请求加入发送队列返回true,否则返回false。</returns>
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public static bool QueueSendMessage(string text, User to, Action<BaseHead> callback = null)
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{ return false; }
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{
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JsonSendMessageHead jsonObj = new JsonSendMessageHead()
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{
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Token = "",
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Operation = Operations.SendMessage.ToString(),
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To = to.Name,
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NeedResult = DoesSendMessageReturn ? "1" : "0"
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};
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Packet packet = new Packet
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{
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Head = jsonObj,
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Data = Encoding.UTF8.GetBytes(text),
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CallBack = callback
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};
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return Send(packet);
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}
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/// <summary>
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/// 请求登出。异步,此方法将请求放入请求队列后返回。
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/// </summary>
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/// <param name="callback">数据发送完毕时回调函数</param>
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/// <returns>成功将请求加入发送队列返回true,否则返回false。</returns>
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public static bool QueueLogout(Action<BaseHead> callback = null)
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{ return false; }
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{
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BaseHead jsonObj = new BaseHead()
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{
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Token = "",
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Operation = Operations.Logout.ToString(),
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};
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Packet packet = new Packet
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{
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Head = jsonObj,
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Data = null,
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CallBack = callback
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};
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return Send(packet);
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}
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/// <summary>
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/// 请求用户列表。异步,此方法将请求放入请求队列后返回。
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/// </summary>
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/// <param name="callback">数据发送完毕时回调函数</param>
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/// <returns>成功将请求加入发送队列返回true,否则返回false。</returns>
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public static bool QueueGetUserList(Action<BaseHead> callback = null)
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{ return false; }
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{
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BaseHead jsonObj = new BaseHead()
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{
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Token = "",
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Operation = Operations.GetUserList.ToString(),
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};
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Packet packet = new Packet
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{
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Head = jsonObj,
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Data = null,
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CallBack = callback
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};
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return Send(packet);
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}
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/// <summary>
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/// 请求更新当前登录用户信息。异步,此方法将请求放入请求队列后返回。
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/// </summary>
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/// <param name="callback">数据发送完毕时回调函数</param>
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/// <returns>成功将请求加入发送队列返回true,否则返回false。</returns>
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public static bool QueueUpdateUserInfo(Action<BaseHead> callback = null)
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{ return false; }
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public static bool QueueUpdateUserInfo(UserInfo userInfo, Action<BaseHead> callback = null)
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{
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byte[] photoData = null; //头像数据
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//将头像数据转换到字符数组
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if (userInfo.Photo != null)
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{
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MemoryStream memStream = new MemoryStream();
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userInfo.Photo.Save(memStream, userInfo.Photo.RawFormat);
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photoData = new byte[memStream.Length];
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memStream.Seek(0, SeekOrigin.Begin);
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memStream.Read(photoData, 0, photoData.Length);
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}
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//构建数据包
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JsonUserInfoHead jsonObj = new JsonUserInfoHead()
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{
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Token = "",
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Operation = Operations.UpdateUserInfo.ToString(),
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NickName = userInfo.NickName,
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Password = userInfo.Password,
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Motto = userInfo.Motto,
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Photo = userInfo.Photo == null ? 0 : photoData.Length
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};
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Packet packet = new Packet
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{
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Head = jsonObj,
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Data = photoData,
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CallBack = callback
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};
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return Send(packet);
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}
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/// <summary>
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/// 请求获取指定用户的头像。异步,此方法将请求放入请求队列后返回。
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@@ -168,6 +239,20 @@ namespace Interact
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/// <param name="callback">数据发送完毕时回调函数</param>
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/// <returns>成功将请求加入发送队列返回true,否则返回false。</returns>
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public static bool QueueGetUserPhoto(User user, Action<BaseHead> callback = null)
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{ return false; }
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{
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JsonGetUserPhotoHead jsonObj = new JsonGetUserPhotoHead()
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{
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Token = "",
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Operation = Operations.GetUserPhoto.ToString(),
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User = user.Name
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};
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Packet packet = new Packet
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{
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Head = jsonObj,
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Data = null,
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CallBack = callback
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};
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return Send(packet);
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}
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}
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}
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@@ -50,7 +50,10 @@ namespace Interact
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{
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//发起登录完成事件
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if (head.Error != "")
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{
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OnLoginDone?.Invoke(head, null);
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return;
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}
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JObject dataObj = (JObject)JsonConvert.DeserializeObject(Encoding.UTF8.GetString(data));
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User user = new User
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{
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+20
-6
@@ -10,6 +10,7 @@ namespace Interact
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public class BaseHead
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{
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//请求ID,由发送方定义的随机字符串。如果接受方有返回数据应包含相同的Token
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//此特性暂时未启用,传空字符串即可
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public string Token;
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//操作类型,决定数据的其他内容
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public string Operation;
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@@ -30,13 +31,26 @@ namespace Interact
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public string Pwd;
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}
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//用户信息
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internal class JsonUserInfo
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//发送消息包头
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internal class JsonSendMessageHead : BaseHead
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{
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public string User; //用户名
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public string NickName; //昵称
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public string Motto; //个性签名
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public string UGroup; //用户组
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public string To; //消息接收者用户名
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public string NeedResult = "0"; //是否要求服务器返回处理结果。否传“0”
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}
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//更新用户信息包头
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internal class JsonUserInfoHead : BaseHead
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{
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public string NickName = null;
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public string Password = null;
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public string Motto = null;
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public int Photo = 0; //新头像大小
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}
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//获取用户头像请求的包头
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internal class JsonGetUserPhotoHead : BaseHead
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{
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public string User; //要获取头像的用户名
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}
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#endregion
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}
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@@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Drawing;
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namespace Interact
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{
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@@ -17,6 +18,15 @@ namespace Interact
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public UserGroup Group; //用户组
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}
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//更新用户信息时新的用户信息。如果项值为null则不更改相应的信息
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public class UserInfo
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{
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public string Password = null; //新密码
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public string NickName = null; //新昵称
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public string Motto = null; //新签名
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public Image Photo = null; //新头像
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}
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//用户类型
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public enum UserGroup
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{
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@@ -2,7 +2,7 @@
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:StormChatWPF"
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StartupUri="MainWindow.xaml">
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StartupUri="LogWindow.xaml">
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<Application.Resources>
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</Application.Resources>
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@@ -0,0 +1,69 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Interact;
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using System.Drawing;
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using System.Windows;
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namespace StormChatWPF
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{
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class Chat
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{
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public static List<User> userlist = new List<User>();//联系人集合
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internal static void GetUsers(ResultHandler head, User user)
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{
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}//获取联系人对象
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internal static void GetUserList(ResultHead head, User[] users)
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{
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if (head.Error != "")
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{
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MessageBox.Show("无法获取联系人列表");
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}
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else
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return;
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}//获取用户列表
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internal static void GetUserPhoto(ResultHead head, Image image)
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{
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if (head.Error != "")
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{
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MessageBox.Show("无法读取用户图片");
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}
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}//对用户头像进行赋值
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internal void Log(string user,string password)
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{
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if (StormClient.Initialize())
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{
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StormClient.QueueLogin(user,password);
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}
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else
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{
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MessageBox.Show("连接服务器失败!");
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}
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}//登录
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internal static void HaveLogin(ResultHead head, User user)
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{
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App.Current.Dispatcher.Invoke(
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(Action)delegate ()
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{
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if (head.Error == "")
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{
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User.Me = user;
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MainWindow userWindow = new MainWindow();
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userWindow.Show();
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LogWindow.a.Close();
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}
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else
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{
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MessageBox.Show("登录失败!");
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}
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});
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}//登录完成
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}
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}
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@@ -0,0 +1,17 @@
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<Window x:Class="StormChatWPF.LogWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:StormChatWPF"
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mc:Ignorable="d"
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Title="MainWindow" Height="450" Width="800">
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<Grid>
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<Image x:Name="LogImage" HorizontalAlignment="Left" Height="230" Margin="10,10,0,0" VerticalAlignment="Top" Width="774" Source="/RESOURCES/logFormBackground.jpg" Stretch="None"/>
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<Button x:Name="Login_button" Content="LogIn" HorizontalAlignment="Left" Margin="240,376,0,0" VerticalAlignment="Top" Width="75" RenderTransformOrigin="0.664,1.51" Click="Login_button_Click"/>
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<TextBox x:Name="AccountBox" HorizontalAlignment="Left" Height="23" Margin="240,290,0,0" TextWrapping="Wrap" Text="201701110203" VerticalAlignment="Top" Width="120" />
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<PasswordBox x:Name="passwordBox" HorizontalAlignment="Left" Margin="240,332,0,0" VerticalAlignment="Top" Width="120" Password="1233211234567"/>
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</Grid>
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</Window>
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@@ -0,0 +1,40 @@
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using Interact;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace StormChatWPF
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{
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/// <summary>
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/// MainWindow.xaml 的交互逻辑
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/// </summary>
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public partial class LogWindow : Window
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{
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public static LogWindow a;
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public LogWindow()
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{
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InitializeComponent();
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StormClient.OnLoginDone += Chat.HaveLogin;
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StormClient.OnGetUserListDone += Chat.GetUserList;
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StormClient.OnGetUserPhotoDone += Chat.GetUserPhoto;
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a = this;
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}
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Chat chat = new Chat();
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private void Login_button_Click(object sender, RoutedEventArgs e)
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{
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chat.Log(AccountBox.Text,passwordBox.Password);
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}
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}
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}
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@@ -5,17 +5,17 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:StormChatWPF"
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mc:Ignorable="d"
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Title="MainWindow" Height="421.4" Width="628.2">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="190*"/>
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<ColumnDefinition Width="121*"/>
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</Grid.ColumnDefinitions>
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<Image x:Name="LogImage" HorizontalAlignment="Left" Height="220" Margin="0,20,-0.4,0" VerticalAlignment="Top" Width="622" Source="/RESOURCES/logFormBackground.jpg" Stretch="None" Grid.ColumnSpan="2" RenderTransformOrigin="0.483,0.5"/>
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<Button x:Name="Login_button" Content="LogIn" HorizontalAlignment="Left" Margin="240,330,0,0" VerticalAlignment="Top" Width="120" RenderTransformOrigin="0.664,1.51" Click="Login_button_Click" Height="40"/>
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<TextBox x:Name="AccountBox" HorizontalAlignment="Left" Margin="240,255,0,0" TextWrapping="Wrap" Text="201701110203" VerticalAlignment="Top" Width="120" FontSize="14" RenderTransformOrigin="0.542,-1.021" />
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<PasswordBox x:Name="passwordBox" HorizontalAlignment="Left" Margin="240,296,0,0" VerticalAlignment="Top" Width="120" Password="1233211234567" FontSize="14"/>
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Title="UserWindow" Height="450" Width="800"
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>
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<Grid>
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<ListView x:Name="UsersList" HorizontalAlignment="Left" Height="346" VerticalAlignment="Top" Width="191" Margin="10,64,0,0" IsEnabled="False">
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<ListView.View>
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<GridView>
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<GridViewColumn/>
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</GridView>
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</ListView.View>
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</ListView>
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</Grid>
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</Window>
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@@ -1,5 +1,4 @@
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using Interact;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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@@ -11,50 +10,30 @@ using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace StormChatWPF
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{
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/// <summary>
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/// MainWindow.xaml 的交互逻辑
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/// UserWindow.xaml 的交互逻辑
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/// </summary>
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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StormClient.OnLoginDone += HaveLogin;
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}
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private void Login_button_Click(object sender, RoutedEventArgs e)
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private void AddUserList()
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{
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if (StormClient.Initialize())
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if (Chat.userlist.Any())
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{
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StormClient.QueueLogin(AccountBox.Text, passwordBox.Password, null);
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foreach (var user in Chat.userlist)
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{
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UsersList.Items.Add(user);
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}
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}
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else
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{
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MessageBox.Show("连接服务器失败!");
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||||
}
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||||
}
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}//向联系人列表listview中添加元素
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||||
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||||
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private void HaveLogin(ResultHead head, User user)
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{
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App.Current.Dispatcher.Invoke((Action)delegate ()
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||||
{
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||||
if (head.Error == "")
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||||
{
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||||
User.Me = user;
|
||||
UserWindow userWindow = new UserWindow();
|
||||
userWindow.Show();
|
||||
this.Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("登录失败!");
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,10 +59,11 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Compile Include="UserWindow.xaml.cs">
|
||||
<DependentUpon>UserWindow.xaml</DependentUpon>
|
||||
<Compile Include="Chat.cs" />
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Page Include="LogWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
@@ -70,11 +71,11 @@
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<Compile Include="LogWindow.xaml.cs">
|
||||
<DependentUpon>LogWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Page Include="UserWindow.xaml">
|
||||
<Page Include="MainWindow.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
<Window x:Class="StormChatWPF.UserWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:StormChatWPF"
|
||||
mc:Ignorable="d"
|
||||
Title="UserWindow" Height="450" Width="800"
|
||||
|
||||
>
|
||||
<Grid>
|
||||
|
||||
</Grid>
|
||||
</Window>
|
||||
@@ -1,27 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace StormChatWPF
|
||||
{
|
||||
/// <summary>
|
||||
/// UserWindow.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class UserWindow : Window
|
||||
{
|
||||
public UserWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user