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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Drawing;
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namespace Interact
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{
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//用户
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public class User
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{
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//根据用户名匹配用户。如果用户不存在,则返回一个仅用户名有效的实例
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internal static User FromUserName(string userName)
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{
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if(User.Users != null)
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{
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foreach (User user in User.Users)
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{
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if (user.Name == userName)
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return user;
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}
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}
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User unidentifiedUser = new User
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{
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Name = userName,
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NickName = "",
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Motto = "",
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Group = UserGroup.User,
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Photo = User.DefaultPhoto
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};
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return unidentifiedUser;
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}
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internal static User[] Users; //用户列表。仅Interact内部访问
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public static User Me; //当前用户
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public static Image DefaultPhoto; //默认头像
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public string Name; //用户名
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public string NickName; //昵称
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public string Motto; //个性签名
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public UserGroup Group; //用户组
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public Image Photo; //头像
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}
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//更新用户信息时新的用户信息。如果项值为null则不更改相应的信息
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public class UserInfo
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{
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public string Password = null; //新密码
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public string NickName = null; //新昵称
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public string Motto = null; //新签名
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public Image Photo = null; //新头像
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}
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//用户类型
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public enum UserGroup
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{
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User, //普通用户
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Vip, //会员
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Admin, //管理员
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Group //群组
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}
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}
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