WPF userwindow and logwindow

This commit is contained in:
Kaniu Tayou
2018-12-15 22:51:48 +08:00
parent d8e810a5ed
commit cee5d98df3
8 changed files with 144 additions and 41 deletions
+5 -1
View File
@@ -7,7 +7,11 @@
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Image x:Name="LogImage" HorizontalAlignment="Left" Height="120" Margin="10,10,0,0" VerticalAlignment="Top" Width="774" Source="&quot;/pic/logFormBackground.jpg&quot;" Stretch="Fill"/>
<Image x:Name="LogImage" HorizontalAlignment="Left" Height="230" Margin="10,10,0,0" VerticalAlignment="Top" Width="774" Source="/RESOURCES/logFormBackground.jpg" Stretch="None"/>
<Button x:Name="Login_button" Content="LogIn" HorizontalAlignment="Left" Margin="240,376,0,0" VerticalAlignment="Top" Width="75" RenderTransformOrigin="0.664,1.51" Click="Login_button_Click"/>
<TextBox x:Name="AccountBox" HorizontalAlignment="Left" Height="23" Margin="240,290,0,0" TextWrapping="Wrap" Text="201701110203" VerticalAlignment="Top" Width="120" />
<PasswordBox x:Name="passwordBox" HorizontalAlignment="Left" Margin="240,332,0,0" VerticalAlignment="Top" Width="120" Password="1233211234567"/>
</Grid>
</Window>
+33 -1
View File
@@ -1,4 +1,5 @@
using System;
using Interact;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -23,6 +24,37 @@ namespace StormChatWPF
public MainWindow()
{
InitializeComponent();
StormClient.OnLoginDone += HaveLogin;
}
private void Login_button_Click(object sender, RoutedEventArgs e)
{
if (StormClient.Initialize())
{
StormClient.QueueLogin(AccountBox.Text, passwordBox.Password, null);
}
else
{
MessageBox.Show("连接服务器失败!");
}
}
private void HaveLogin(ResultHead head, User user)
{
App.Current.Dispatcher.Invoke((Action)delegate ()
{
if (head.Error == "")
{
User.Me = user;
UserWindow userWindow = new UserWindow();
userWindow.Show();
this.Close();
}
else
{
MessageBox.Show("登录失败!");
}
});
}
}
}
+29 -27
View File
@@ -1,49 +1,44 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 4.0.30319.42000
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能导致不正确的行为,如果
// 重新生成代码,则所做更改将丢失。
// 对此文件的更改可能导致不正确的行为,并且如果
// 重新生成代码,这些更改将丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace StormChatWPF.Properties
{
namespace StormChatWPF.Properties {
using System;
/// <summary>
/// 强类型资源类,用于查找本地化字符串等。
/// 一个强类型资源类,用于查找本地化字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// 若要添加或除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
internal Resources() {
}
/// <summary>
/// 返回此类使用的缓存 ResourceManager 实例。
/// 返回此类使用的缓存 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StormChatWPF.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
@@ -52,20 +47,27 @@ namespace StormChatWPF.Properties
}
/// <summary>
/// 覆盖当前线程的 CurrentUICulture 属性
/// 使用此强类型的资源类的资源查找
/// 重写当前线程的 CurrentUICulture 属性
/// 重写当前线程的 CurrentUICulture 属性
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set
{
set {
resourceCulture = value;
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap LogFormBackground {
get {
object obj = ResourceManager.GetObject("LogFormBackground", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}
+12 -5
View File
@@ -46,7 +46,7 @@
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
@@ -60,6 +60,7 @@
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
@@ -68,9 +69,10 @@
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
@@ -85,9 +87,10 @@
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
@@ -109,9 +112,13 @@
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="LogFormBackground" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LogFormBackground.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>
Binary file not shown.

After

Width:  |  Height:  |  Size: 71 KiB

+17
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@@ -40,6 +40,7 @@
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
@@ -58,6 +59,9 @@
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="UserWindow.xaml.cs">
<DependentUpon>UserWindow.xaml</DependentUpon>
</Compile>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
@@ -70,6 +74,10 @@
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Page Include="UserWindow.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
@@ -97,5 +105,14 @@
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\LogFormBackground.jpg" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Interact\Interact.csproj">
<Project>{cef054af-95b7-4b88-934e-02705feea554}</Project>
<Name>Interact</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
+14
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@@ -0,0 +1,14 @@
<Window x:Class="StormChatWPF.UserWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:StormChatWPF"
mc:Ignorable="d"
Title="UserWindow" Height="450" Width="800"
>
<Grid>
</Grid>
</Window>
+27
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@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace StormChatWPF
{
/// <summary>
/// UserWindow.xaml 的交互逻辑
/// </summary>
public partial class UserWindow : Window
{
public UserWindow()
{
InitializeComponent();
}
}
}