修改用户头像数据类型
This commit is contained in:
@@ -4,7 +4,6 @@ using System.Linq;
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using System.Text;
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using System.Text;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Linq;
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using System.Drawing;
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using System.IO;
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using System.IO;
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//StormClient对数据的处理相关内容
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//StormClient对数据的处理相关内容
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@@ -100,8 +99,7 @@ namespace Interact
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};
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};
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if (int.Parse(head[AttrNames.Photo].ToString()) > 0)
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if (int.Parse(head[AttrNames.Photo].ToString()) > 0)
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{
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{
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MemoryStream ms = new MemoryStream(data);
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user.Photo = new MemoryStream(data);
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user.Photo = Image.FromStream(ms);
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} //用户头像数据
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} //用户头像数据
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OnLoginDone?.Invoke(resultHead, user);
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OnLoginDone?.Invoke(resultHead, user);
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}
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}
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@@ -171,8 +169,7 @@ namespace Interact
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}; //基础数据
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}; //基础数据
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if (int.Parse(head[AttrNames.Photo].ToString()) > 0)
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if (int.Parse(head[AttrNames.Photo].ToString()) > 0)
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{
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{
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MemoryStream ms = new MemoryStream(data);
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user.Photo = new MemoryStream(data);
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user.Photo = Image.FromStream(ms);
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} //头像数据
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} //头像数据
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//加入临时用户列表缓存
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//加入临时用户列表缓存
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User[] users;
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User[] users;
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@@ -222,11 +222,9 @@ namespace Interact
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//将头像数据转换到字符数组
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//将头像数据转换到字符数组
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if (userInfo.Photo != null)
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if (userInfo.Photo != null)
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{
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{
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MemoryStream memStream = new MemoryStream();
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photoData = new byte[userInfo.Photo.Length];
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userInfo.Photo.Save(memStream, userInfo.Photo.RawFormat);
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userInfo.Photo.Seek(0, SeekOrigin.Begin);
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photoData = new byte[memStream.Length];
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userInfo.Photo.Read(photoData, 0, photoData.Length);
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memStream.Seek(0, SeekOrigin.Begin);
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memStream.Read(photoData, 0, photoData.Length);
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}
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}
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//构建数据包
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//构建数据包
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JsonUserInfoHead jsonObj = new JsonUserInfoHead()
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JsonUserInfoHead jsonObj = new JsonUserInfoHead()
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@@ -1,71 +1,71 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{CEF054AF-95B7-4B88-934E-02705FEEA554}</ProjectGuid>
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<ProjectGuid>{CEF054AF-95B7-4B88-934E-02705FEEA554}</ProjectGuid>
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<OutputType>Library</OutputType>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Interact</RootNamespace>
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<RootNamespace>Interact</RootNamespace>
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<AssemblyName>Interact</AssemblyName>
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<AssemblyName>Interact</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json">
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<Reference Include="Newtonsoft.Json">
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<HintPath>.\Newtonsoft.Json.dll</HintPath>
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<HintPath>.\Newtonsoft.Json.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Client.cs" />
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<Compile Include="Client.cs" />
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<Compile Include="Exception.cs" />
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<Compile Include="Exception.cs" />
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<Compile Include="Client-Fields.cs" />
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<Compile Include="Client-Fields.cs" />
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<Compile Include="Client-Handle.cs" />
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<Compile Include="Client-Handle.cs" />
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<Compile Include="jsonObject.cs" />
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<Compile Include="jsonObject.cs" />
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<Compile Include="Message.cs" />
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<Compile Include="Message.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="Client-Read.cs" />
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<Compile Include="Client-Read.cs" />
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<Compile Include="Client-Send.cs" />
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<Compile Include="Client-Send.cs" />
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<Compile Include="AttrNames.cs" />
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<Compile Include="AttrNames.cs" />
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<Compile Include="User.cs" />
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<Compile Include="User.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Properties\Resources.resx">
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</EmbeddedResource>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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</Project>
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@@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using System.Drawing;
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using System.IO;
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namespace Interact
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namespace Interact
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{
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{
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@@ -33,14 +33,14 @@ namespace Interact
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}
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}
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internal static User[] Users; //用户列表。仅Interact内部访问
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internal static User[] Users; //用户列表。仅Interact内部访问
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public static User Me; //当前用户
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public static User Me; //当前用户
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public static Image DefaultPhoto; //默认头像
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public static Stream DefaultPhoto; //默认头像
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public string Name; //用户名
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public string Name; //用户名
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public string NickName; //昵称
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public string NickName; //昵称
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public string Motto; //个性签名
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public string Motto; //个性签名
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public UserGroup Group; //用户组
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public UserGroup Group; //用户组
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public Image Photo; //头像
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public Stream Photo; //头像
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}
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}
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//更新用户信息时新的用户信息。如果项值为null则不更改相应的信息
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//更新用户信息时新的用户信息。如果项值为null则不更改相应的信息
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@@ -49,7 +49,7 @@ namespace Interact
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public string Password = null; //新密码
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public string Password = null; //新密码
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public string NickName = null; //新昵称
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public string NickName = null; //新昵称
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public string Motto = null; //新签名
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public string Motto = null; //新签名
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public Image Photo = null; //新头像
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public Stream Photo = null; //新头像
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}
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}
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//用户类型
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//用户类型
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