commonly commit
This commit is contained in:
@@ -29,10 +29,4 @@ namespace Interact
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public string Motto = null;
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public int Photo = 0; //新头像大小
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}
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//获取用户头像请求的包头
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internal class JsonGetUserPhotoHead : BaseHead
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{
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public string User; //要获取头像的用户名
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}
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}
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@@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
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</startup>
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</configuration>
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Generated
-160
@@ -1,160 +0,0 @@
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namespace StormChat
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{
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partial class LogForm
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows 窗体设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.txtUser = new System.Windows.Forms.TextBox();
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this.txtPassword = new System.Windows.Forms.TextBox();
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this.btnLogin = new System.Windows.Forms.Button();
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this.chkRemerberPassword = new System.Windows.Forms.CheckBox();
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this.chkAutoLogin = new System.Windows.Forms.CheckBox();
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this.picPhoto = new System.Windows.Forms.PictureBox();
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this.lblBadge = new System.Windows.Forms.Label();
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((System.ComponentModel.ISupportInitialize)(this.picPhoto)).BeginInit();
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this.SuspendLayout();
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//
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// txtUser
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//
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this.txtUser.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.txtUser.Font = new System.Drawing.Font("DengXian", 12.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.txtUser.Location = new System.Drawing.Point(207, 260);
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this.txtUser.Margin = new System.Windows.Forms.Padding(4);
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this.txtUser.Name = "txtUser";
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this.txtUser.Size = new System.Drawing.Size(351, 30);
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this.txtUser.TabIndex = 1;
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this.txtUser.Text = "mattuy";
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//
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// txtPassword
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//
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this.txtPassword.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.txtPassword.Font = new System.Drawing.Font("DengXian", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.txtPassword.Location = new System.Drawing.Point(207, 295);
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this.txtPassword.Margin = new System.Windows.Forms.Padding(133, 4, 4, 4);
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this.txtPassword.Name = "txtPassword";
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this.txtPassword.PasswordChar = '*';
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this.txtPassword.Size = new System.Drawing.Size(351, 32);
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this.txtPassword.TabIndex = 3;
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this.txtPassword.Text = "1233211234567";
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//
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// btnLogin
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//
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this.btnLogin.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
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this.btnLogin.Font = new System.Drawing.Font("Microsoft YaHei", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.btnLogin.Location = new System.Drawing.Point(207, 362);
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this.btnLogin.Margin = new System.Windows.Forms.Padding(4);
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this.btnLogin.Name = "btnLogin";
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this.btnLogin.Size = new System.Drawing.Size(352, 48);
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this.btnLogin.TabIndex = 6;
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this.btnLogin.Text = "登录";
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this.btnLogin.UseVisualStyleBackColor = true;
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this.btnLogin.Click += new System.EventHandler(this.btnLogin_Click);
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//
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// chkRemerberPassword
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//
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this.chkRemerberPassword.AutoSize = true;
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this.chkRemerberPassword.Font = new System.Drawing.Font("SimSun", 10F);
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this.chkRemerberPassword.Location = new System.Drawing.Point(208, 335);
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this.chkRemerberPassword.Margin = new System.Windows.Forms.Padding(4);
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this.chkRemerberPassword.Name = "chkRemerberPassword";
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this.chkRemerberPassword.Size = new System.Drawing.Size(98, 21);
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this.chkRemerberPassword.TabIndex = 4;
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this.chkRemerberPassword.Text = "记住密码";
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this.chkRemerberPassword.UseVisualStyleBackColor = true;
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//
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// chkAutoLogin
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//
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this.chkAutoLogin.AutoSize = true;
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this.chkAutoLogin.Font = new System.Drawing.Font("SimSun", 10F);
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this.chkAutoLogin.Location = new System.Drawing.Point(449, 335);
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this.chkAutoLogin.Margin = new System.Windows.Forms.Padding(4);
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this.chkAutoLogin.Name = "chkAutoLogin";
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this.chkAutoLogin.Size = new System.Drawing.Size(98, 21);
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this.chkAutoLogin.TabIndex = 5;
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this.chkAutoLogin.Text = "自动登录";
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this.chkAutoLogin.UseVisualStyleBackColor = true;
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//
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// picPhoto
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//
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this.picPhoto.Image = global::StormChat.Properties.Resources.DefaultPhoto;
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this.picPhoto.Location = new System.Drawing.Point(21, 260);
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this.picPhoto.Margin = new System.Windows.Forms.Padding(4);
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this.picPhoto.Name = "picPhoto";
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this.picPhoto.Size = new System.Drawing.Size(160, 150);
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this.picPhoto.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
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this.picPhoto.TabIndex = 4;
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this.picPhoto.TabStop = false;
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//
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// lblBadge
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//
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this.lblBadge.BackColor = System.Drawing.Color.Transparent;
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this.lblBadge.Dock = System.Windows.Forms.DockStyle.Top;
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this.lblBadge.Font = new System.Drawing.Font("Microsoft Sans Serif", 50.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(2)));
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this.lblBadge.ForeColor = System.Drawing.Color.Maroon;
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this.lblBadge.Image = global::StormChat.Properties.Resources.LogFormBackground;
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this.lblBadge.Location = new System.Drawing.Point(0, 0);
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this.lblBadge.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
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this.lblBadge.Name = "lblBadge";
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this.lblBadge.Size = new System.Drawing.Size(579, 229);
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this.lblBadge.TabIndex = 2;
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this.lblBadge.Text = "StormChat";
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this.lblBadge.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// LogForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(579, 428);
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this.Controls.Add(this.chkAutoLogin);
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this.Controls.Add(this.chkRemerberPassword);
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this.Controls.Add(this.btnLogin);
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this.Controls.Add(this.picPhoto);
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this.Controls.Add(this.txtPassword);
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this.Controls.Add(this.lblBadge);
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this.Controls.Add(this.txtUser);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
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this.Margin = new System.Windows.Forms.Padding(4);
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this.Name = "LogForm";
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this.Text = "登录";
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this.Load += new System.EventHandler(this.LogForm_Load);
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((System.ComponentModel.ISupportInitialize)(this.picPhoto)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.TextBox txtUser;
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private System.Windows.Forms.Label lblBadge;
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private System.Windows.Forms.TextBox txtPassword;
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private System.Windows.Forms.PictureBox picPhoto;
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private System.Windows.Forms.Button btnLogin;
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private System.Windows.Forms.CheckBox chkRemerberPassword;
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private System.Windows.Forms.CheckBox chkAutoLogin;
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}
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}
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@@ -1,67 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Newtonsoft.Json.Linq;
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using Interact;
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namespace StormChat
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{
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public partial class LogForm : Form
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{
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internal static MainForm _mainForm; //主窗口,程序启动时设置
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public LogForm()
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{
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InitializeComponent();
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}
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private void LogForm_Load(object sender, EventArgs e)
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{
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StormClient.OnLoginDone += this.LoginDone;
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StormClient.OnMessage += this.ShowMessage;
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}
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private void btnLogin_Click(object sender, EventArgs e)
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{
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if(!StormClient.Initialize())
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{
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MessageBox.Show(this, "连接服务器失败!", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
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return;
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}
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btnLogin.Enabled = false;
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StormClient.QueueLogin(txtUser.Text, txtPassword.Text);
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}
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//登录结果处理
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private void LoginDone(ResultHead head, User user)
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{
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Action f = delegate ()
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{
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btnLogin.Enabled = true;
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if (head.Error != "")
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{
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MessageBox.Show("登录失败:" + head.Error);
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return;
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}
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User.Me = user;
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_mainForm.Opacity = 1;
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_mainForm.Show();
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this.Close();
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};
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//处理跨线程调用
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if (this.InvokeRequired)
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this.Invoke(f);
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else
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f.Invoke();
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}
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private void ShowMessage(Interact.Message m)
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{
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MessageBox.Show(m.Text);
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}
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}
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}
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@@ -1,120 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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||||
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Version 2.0
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||||
The primary goals of this format is to allow a simple XML format
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||||
that is mostly human readable. The generation and parsing of the
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||||
various data types are done through the TypeConverter classes
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associated with the data types.
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||||
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||||
Example:
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||||
|
||||
... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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||||
</data>
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||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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||||
<comment>This is a comment</comment>
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||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
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||||
|
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Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Generated
-111
@@ -1,111 +0,0 @@
|
||||
namespace StormChat
|
||||
{
|
||||
partial class MainForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.picPhoto = new System.Windows.Forms.PictureBox();
|
||||
this.lblName = new System.Windows.Forms.Label();
|
||||
this.txtMotto = new System.Windows.Forms.TextBox();
|
||||
this.listBox1 = new System.Windows.Forms.ListBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.picPhoto)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// picPhoto
|
||||
//
|
||||
this.picPhoto.Image = global::StormChat.Properties.Resources.DefaultPhoto;
|
||||
this.picPhoto.Location = new System.Drawing.Point(16, 20);
|
||||
this.picPhoto.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.picPhoto.Name = "picPhoto";
|
||||
this.picPhoto.Size = new System.Drawing.Size(160, 150);
|
||||
this.picPhoto.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
||||
this.picPhoto.TabIndex = 5;
|
||||
this.picPhoto.TabStop = false;
|
||||
//
|
||||
// lblName
|
||||
//
|
||||
this.lblName.AutoSize = true;
|
||||
this.lblName.Font = new System.Drawing.Font("Microsoft YaHei", 24F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.lblName.Location = new System.Drawing.Point(215, 20);
|
||||
this.lblName.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lblName.Name = "lblName";
|
||||
this.lblName.Size = new System.Drawing.Size(170, 52);
|
||||
this.lblName.TabIndex = 6;
|
||||
this.lblName.Text = "Mattuy";
|
||||
//
|
||||
// txtMotto
|
||||
//
|
||||
this.txtMotto.BackColor = System.Drawing.SystemColors.Control;
|
||||
this.txtMotto.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.txtMotto.Font = new System.Drawing.Font("SimSun", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.txtMotto.Location = new System.Drawing.Point(215, 91);
|
||||
this.txtMotto.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.txtMotto.Name = "txtMotto";
|
||||
this.txtMotto.Size = new System.Drawing.Size(241, 23);
|
||||
this.txtMotto.TabIndex = 7;
|
||||
this.txtMotto.Text = "I am a programer.";
|
||||
//
|
||||
// listBox1
|
||||
//
|
||||
this.listBox1.Font = new System.Drawing.Font("SimSun", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.listBox1.FormattingEnabled = true;
|
||||
this.listBox1.ItemHeight = 20;
|
||||
this.listBox1.Location = new System.Drawing.Point(16, 195);
|
||||
this.listBox1.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.listBox1.Name = "listBox1";
|
||||
this.listBox1.Size = new System.Drawing.Size(439, 564);
|
||||
this.listBox1.TabIndex = 8;
|
||||
//
|
||||
// MainForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(472, 789);
|
||||
this.Controls.Add(this.listBox1);
|
||||
this.Controls.Add(this.txtMotto);
|
||||
this.Controls.Add(this.lblName);
|
||||
this.Controls.Add(this.picPhoto);
|
||||
this.Margin = new System.Windows.Forms.Padding(4, 4, 4, 4);
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "MainForm";
|
||||
this.Opacity = 0D;
|
||||
this.Text = "MainForm";
|
||||
this.Load += new System.EventHandler(this.MainForm_Load);
|
||||
((System.ComponentModel.ISupportInitialize)(this.picPhoto)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.PictureBox picPhoto;
|
||||
private System.Windows.Forms.Label lblName;
|
||||
private System.Windows.Forms.TextBox txtMotto;
|
||||
private System.Windows.Forms.ListBox listBox1;
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace StormChat
|
||||
{
|
||||
public partial class MainForm : Form
|
||||
{
|
||||
public MainForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void MainForm_Load(object sender, EventArgs e)
|
||||
{
|
||||
this.Visible = false;
|
||||
new LogForm().Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -1,23 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace StormChat
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
LogForm._mainForm = new MainForm();
|
||||
Application.Run(LogForm._mainForm);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("StormChat")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Billows West")]
|
||||
[assembly: AssemblyProduct("StormChat")]
|
||||
[assembly: AssemblyCopyright("Copyright © Billows West 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
//将 ComVisible 设置为 false 将使此程序集中的类型
|
||||
//对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("01903ae6-fdb9-4ff4-8be7-fda238ceb5ad")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
|
||||
// 方法是按如下所示使用“*”: :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.1.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.1.0.0")]
|
||||
-83
@@ -1,83 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace StormChat.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StormChat.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap DefaultPhoto {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("DefaultPhoto", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap LogFormBackground {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("LogFormBackground", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,127 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="DefaultPhoto" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\pic\DefaultPhoto.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="LogFormBackground" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\pic\logFormBackground.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
-26
@@ -1,26 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace StormChat.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.8.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
@@ -1,70 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC Manifest Options
|
||||
If you want to change the Windows User Account Control level replace the
|
||||
requestedExecutionLevel node with one of the following.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
Specifying requestedExecutionLevel element will disable file and registry virtualization.
|
||||
Remove this element if your application requires this virtualization for backwards
|
||||
compatibility.
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of the Windows versions that this application has been tested on
|
||||
and is designed to work with. Uncomment the appropriate elements
|
||||
and Windows will automatically select the most compatible environment. -->
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
<!-- Windows 7 -->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
|
||||
<!-- Windows 8 -->
|
||||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
|
||||
<!-- Windows 8.1 -->
|
||||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
|
||||
<!-- Windows 10 -->
|
||||
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
|
||||
</application>
|
||||
</compatibility>
|
||||
<!-- Indicates that the application is DPI-aware and will not be automatically scaled by Windows at higher
|
||||
DPIs. Windows Presentation Foundation (WPF) applications are automatically DPI-aware and do not need
|
||||
to opt in. Windows Forms applications targeting .NET Framework 4.6 that opt into this setting, should
|
||||
also set the 'EnableWindowsFormsHighDpiAutoResizing' setting to 'true' in their app.config. -->
|
||||
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
|
||||
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
|
||||
<!--
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
-->
|
||||
</assembly>
|
||||
@@ -1,129 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{01903AE6-FDB9-4FF4-8BE7-FDA238CEB5AD}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>StormChat</RootNamespace>
|
||||
<AssemblyName>StormChat</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<TargetZone>LocalIntranet</TargetZone>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<GenerateManifests>true</GenerateManifests>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>..\Interact\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="LogForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LogForm.Designer.cs">
|
||||
<DependentUpon>LogForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="MainForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainForm.Designer.cs">
|
||||
<DependentUpon>MainForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="LogForm.resx">
|
||||
<DependentUpon>LogForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="MainForm.resx">
|
||||
<DependentUpon>MainForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\app.manifest" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Resources\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="pic\logFormBackground.jpg" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="pic\DefaultPhoto.jpg" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Interact\Interact.csproj">
|
||||
<Project>{cef054af-95b7-4b88-934e-02705feea554}</Project>
|
||||
<Name>Interact</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 4.5 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 71 KiB |
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
|
||||
</startup>
|
||||
</configuration>
|
||||
+5
-9
@@ -8,21 +8,17 @@
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace StormChatWPF.Properties
|
||||
{
|
||||
namespace StormChatWPF.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.8.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,12 +8,13 @@
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>StormChatWPF</RootNamespace>
|
||||
<AssemblyName>StormChatWPF</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
|
||||
Reference in New Issue
Block a user