完善Readme
This commit is contained in:
@@ -6,10 +6,11 @@
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## 特性
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## 特性
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  你可以将控制台窗口分割为若干个**窗格**,窗格之间可创建**分割线**来区别它们。每个窗格拥有一个行缓存,包含若干**行**。你可以改变行缓存的大小。
|
  你可以将控制台窗口分割为若干个**窗格**,窗格之间可创建**分割线**来区别它们。每个窗格拥有一个行缓存,包含若干**行**。你可以改变行缓存的大小。
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|
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  你可以动态地为**窗格**增加**行**,仅需要向窗格添加文本,窗格将自动把文本分割为适应的行,改变窗格大小它也将自动更新。
|
  你可以动态地为**窗格**增加**行**,仅需要向窗格添加文本,窗格将自动把文本分割为适应的行,改变窗格大小它也将自动更新。支持ANSI和UTF-8两种编码格式。
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  你可以为每一**行**设定字符格式,字符格式由Windows的一些<a href="#constant">常量</a>定义。
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  你可以为每一**行**设定字符格式,字符格式由Windows的一些<a href="#constant">常量</a>定义。
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<font color="red">  这不是一个设计严谨的库,使用需谨慎。</font>
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## 开发环境
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## 开发环境
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  Windows,Visual Studio 2017
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  Windows,Visual Studio 2017
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@@ -109,7 +110,9 @@
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* 对用户输入的控制比较无力
|
* 对用户输入的控制比较无力
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* 只能对整行设定字符样式
|
* 只能对整行设定字符样式
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* 分割线的交点没有做特殊处理很难看
|
* 分割线的交点没有做特殊处理很难看
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|
* 不支持Unicode
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* **功能没有全部测试**
|
* **功能没有全部测试**
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|
* 由于未知原因,g++编译测试示例时失败,仅VS编译成功(不是get_s的原因==)
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* 其他
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* 其他
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@@ -139,6 +142,23 @@ int main() {
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}
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}
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```
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```
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## 文件列表
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|
<pre>
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|
README.md
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|
conctrl
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|
|----coding.cpp //编码转换
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|
|----coding.h
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|
|----conctrl.cpp //定义导出函数
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|
|----conctrl.def //导出定义文件
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|
|----conctrl.h //声明导出函数,提供给用户
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|
|----console-window.cpp //定义控制台窗口控制器
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|----console-window.h
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|
|----pannel.cpp //定义窗格
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|
|----pannel.h
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|----spliter.cpp //定义分割线
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|
|----spliter.h
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|
</pre>
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|
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## 辅助资料
|
## 辅助资料
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|
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<a name="constant"></a>
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<a name="constant"></a>
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@@ -22,7 +22,6 @@
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<ClCompile Include="coding.cpp" />
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<ClCompile Include="coding.cpp" />
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<ClCompile Include="conctrl.cpp" />
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<ClCompile Include="conctrl.cpp" />
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<ClCompile Include="console_window.cpp" />
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<ClCompile Include="console_window.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="pannel.cpp" />
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<ClCompile Include="pannel.cpp" />
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<ClCompile Include="spliter.cpp" />
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<ClCompile Include="spliter.cpp" />
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</ItemGroup>
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</ItemGroup>
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@@ -30,9 +30,6 @@
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<ClCompile Include="spliter.cpp">
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<ClCompile Include="spliter.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="main.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="coding.h">
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<ClInclude Include="coding.h">
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@@ -1,120 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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|
||||||
<ItemGroup Label="ProjectConfigurations">
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||||||
<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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||||||
</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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||||||
</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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||||||
</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
|
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<VCProjectVersion>15.0</VCProjectVersion>
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||||||
<ProjectGuid>{629BA97E-AE88-4F62-8ABB-EDBC575D5284}</ProjectGuid>
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<RootNamespace>test</RootNamespace>
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||||||
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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||||||
<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||||
<PlatformToolset>v141</PlatformToolset>
|
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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||||||
<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v141</PlatformToolset>
|
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||||||
<CharacterSet>MultiByte</CharacterSet>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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||||||
<ConfigurationType>Application</ConfigurationType>
|
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||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v141</PlatformToolset>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
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||||||
<CharacterSet>MultiByte</CharacterSet>
|
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||||||
</PropertyGroup>
|
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||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
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<ImportGroup Label="ExtensionSettings">
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||||||
</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
|
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
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||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
</ImportGroup>
|
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||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
</ImportGroup>
|
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||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
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||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
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||||||
</ImportGroup>
|
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<PropertyGroup Label="UserMacros" />
|
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||||||
<PropertyGroup />
|
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||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
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||||||
<ClCompile>
|
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||||||
<WarningLevel>Level3</WarningLevel>
|
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||||||
<Optimization>MaxSpeed</Optimization>
|
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||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
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||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
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||||||
<SDLCheck>true</SDLCheck>
|
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||||||
<ConformanceMode>true</ConformanceMode>
|
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||||||
</ClCompile>
|
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||||||
<Link>
|
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||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
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||||||
<OptimizeReferences>true</OptimizeReferences>
|
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||||||
</Link>
|
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||||||
</ItemDefinitionGroup>
|
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||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
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||||||
<ClCompile>
|
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||||||
<WarningLevel>Level3</WarningLevel>
|
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||||||
<Optimization>Disabled</Optimization>
|
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||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<ConformanceMode>true</ConformanceMode>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
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||||||
<ClCompile>
|
|
||||||
<WarningLevel>Level3</WarningLevel>
|
|
||||||
<Optimization>Disabled</Optimization>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<ConformanceMode>true</ConformanceMode>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
||||||
<ClCompile>
|
|
||||||
<WarningLevel>Level3</WarningLevel>
|
|
||||||
<Optimization>MaxSpeed</Optimization>
|
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<ConformanceMode>true</ConformanceMode>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
||||||
<OptimizeReferences>true</OptimizeReferences>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
||||||
<ImportGroup Label="ExtensionTargets">
|
|
||||||
</ImportGroup>
|
|
||||||
</Project>
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup>
|
|
||||||
<Filter Include="Source Files">
|
|
||||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
||||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Header Files">
|
|
||||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
||||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Resource Files">
|
|
||||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
||||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
|
||||||
</Filter>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
||||||
@@ -0,0 +1,114 @@
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|||||||
|
#define _CRT_SECURE_NO_WARNINGS
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|
#include "console_window.h"
|
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|
#include "pannel.h"
|
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|
#include "spliter.h"
|
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|
#include "coding.h"
|
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|
#include "conctrl.h"
|
||||||
|
|
||||||
|
//创建当前控制台窗口对应的控制窗口
|
||||||
|
ConsoleWindow* CreateConsoleWindow(int width, int height) {
|
||||||
|
if (width <= 5 || height <= 5 || width > 32767 || height > 32767)
|
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|
return new(std::nothrow) ConsoleWindow();
|
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|
else {
|
||||||
|
return new(std::nothrow) ConsoleWindow(width, height);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
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|
void DestroyConsoleWindow(ConsoleWindow* window) {
|
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|
delete window;
|
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|
}
|
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|
|
||||||
|
//重新设置窗口和缓冲区大小
|
||||||
|
bool ResizeScreenBuffer(ConsoleWindow* window, int width, int height) {
|
||||||
|
if (width <= 5 || height <= 5 || width > 32767 || height > 32767)
|
||||||
|
return false;
|
||||||
|
return window->Resize({ (SHORT)width, (SHORT)height });
|
||||||
|
}
|
||||||
|
//设置控制台窗口标题
|
||||||
|
bool SetConsoleWindowTitle(char* _title, bool utf8) {
|
||||||
|
if (utf8) {
|
||||||
|
std::string title;
|
||||||
|
title = UTF8ToANSI(_title);
|
||||||
|
return SetConsoleTitle(title.c_str());
|
||||||
|
}
|
||||||
|
return SetConsoleTitle(_title);
|
||||||
|
}
|
||||||
|
//创建一个窗格
|
||||||
|
Pannel* CreatePannel(ConsoleWindow* window, int left, int top, int width, int height) {
|
||||||
|
if (left < 0 || top < 0
|
||||||
|
|| left > 32767 || top > 32767 || width > 32767 || height > 32767
|
||||||
|
) return NULL;
|
||||||
|
return window->NewPannel({ (SHORT)left, (SHORT)top, (SHORT)(left + width - 1), (SHORT)(top + height - 1) });
|
||||||
|
}
|
||||||
|
//删除窗格
|
||||||
|
void DestroyPannel(ConsoleWindow* window, Pannel* pannel) {
|
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|
window->RemovePannel(pannel);
|
||||||
|
}
|
||||||
|
//设置Pannel行缓存大小
|
||||||
|
bool SetMaxLineCache(Pannel* pannel, int lineCount) {
|
||||||
|
if (lineCount < 0) return false;
|
||||||
|
pannel->maxLineCount = lineCount;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//向Pannel中添加文本
|
||||||
|
void AddPannelText(Pannel* pannel, const char* _text, bool focus, bool utf8, int attribute) {
|
||||||
|
std::string text;
|
||||||
|
if (utf8) text = UTF8ToANSI(_text);
|
||||||
|
else text = _text;
|
||||||
|
pannel->AddText(text, focus, attribute);
|
||||||
|
}
|
||||||
|
//向Pannel中添加行
|
||||||
|
void AddPannelLine(Pannel* pannel, const char* _text, bool focus, bool utf8, int attribute) {
|
||||||
|
std::string text;
|
||||||
|
if (utf8) text = UTF8ToANSI(_text);
|
||||||
|
else text = _text;
|
||||||
|
pannel->AddLine(text, focus, attribute);
|
||||||
|
}
|
||||||
|
//清空Pannel
|
||||||
|
void ClearPannel(Pannel* pannel) {
|
||||||
|
pannel->Clear();
|
||||||
|
}
|
||||||
|
//移动或改变Pannel大小
|
||||||
|
bool MovePannel(Pannel* pannel, int left, int top, int width, int height) {
|
||||||
|
if(left > 32767 || top > 32767 || width > 32767 || height > 32767) return false;
|
||||||
|
if (left < 0) left = pannel->area.Left;
|
||||||
|
if (top < 0) top = pannel->area.Top;
|
||||||
|
if (width <= 5) width = pannel->area.Right - pannel->area.Left + 1;
|
||||||
|
if (height <= 5) height = pannel->area.Bottom - pannel->area.Top+ 1;
|
||||||
|
pannel->Move({ (SHORT)left, (SHORT)top, (SHORT)(left + width - 1), (SHORT)(top + height - 1)});
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//向前滚屏
|
||||||
|
bool ScrollPannelBackward(Pannel* pannel, int lineCount) {
|
||||||
|
return pannel->ScrollBackward(lineCount);
|
||||||
|
}
|
||||||
|
//向后滚屏
|
||||||
|
bool ScrollPannelForward(Pannel* pannel, int lineCount) {
|
||||||
|
return pannel->ScrollForward(lineCount);
|
||||||
|
}
|
||||||
|
//滚动到特定行
|
||||||
|
bool ScrollPannelTo(Pannel* pannel, int lineTo) {
|
||||||
|
return pannel->ScrollTo(lineTo);
|
||||||
|
}
|
||||||
|
//将光标设置到窗格的特定位置
|
||||||
|
bool FocusOnPannel(Pannel* pannel, int offsetLeft, int offsetTop) {
|
||||||
|
return pannel->Focus({ (SHORT)offsetLeft, (SHORT)offsetTop });
|
||||||
|
}
|
||||||
|
//创建一条分隔线。
|
||||||
|
Spliter* CreateSpliter(ConsoleWindow* window, int left, int top, int length, bool verticle, int attribute) {
|
||||||
|
if (length <= 0
|
||||||
|
|| left < 0 || left >= window->bufferSize.X
|
||||||
|
|| top < 0 || top >= window->bufferSize.Y
|
||||||
|
) return NULL;
|
||||||
|
return window->NewSpliter({ (SHORT)left, (SHORT)top}, length, verticle, attribute);
|
||||||
|
}
|
||||||
|
//删除分隔线
|
||||||
|
void DestroySpliter(ConsoleWindow* window, Spliter* spliter) {
|
||||||
|
window->RemoveSpliter(spliter);
|
||||||
|
}
|
||||||
|
//移动或重新设定分隔线长度
|
||||||
|
bool MoveSpliter(Spliter* spliter, int left, int top, int len) {
|
||||||
|
if (left < 0 || left > 32767 || top < 0 || top > 32767 || len < 0) return false;
|
||||||
|
spliter->Move({ (SHORT)left, (SHORT)top }, len);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
Binary file not shown.
@@ -0,0 +1,106 @@
|
|||||||
|
// ConsoleController
|
||||||
|
// 2018-11-28
|
||||||
|
// By Mattuy
|
||||||
|
#ifndef _HEAD_CONSOLE_CONTROLLER_
|
||||||
|
#define _HEAD_CONSOLE_CONTROLLER_
|
||||||
|
#ifdef __cplusplus //cpp
|
||||||
|
class ConsoleWindow;
|
||||||
|
class Pannel;
|
||||||
|
class Spliter;
|
||||||
|
#else //C
|
||||||
|
typedef void ConsoleWindow;
|
||||||
|
typedef void Pannel;
|
||||||
|
typedef void Spliter;
|
||||||
|
#endif
|
||||||
|
extern "C" {
|
||||||
|
/**
|
||||||
|
* 创建控制台控制器
|
||||||
|
* @return value, 指向当前控制台的控制台操作对象的指针,作为其他函数的参数,以通过它控制
|
||||||
|
* 控制台。失败返回0
|
||||||
|
* @param width, 屏幕缓冲区宽度,有效范围(5, 32767),默认80
|
||||||
|
* @param height, 屏幕缓冲区高度,有效范围(5, 32767),默认40
|
||||||
|
*/
|
||||||
|
ConsoleWindow* CreateConsoleWindow(int width = 80, int height = 40);
|
||||||
|
//还原控制台,销毁控制器
|
||||||
|
void DestroyConsoleWindow(ConsoleWindow* window);
|
||||||
|
//重新设置窗口和缓冲区大小
|
||||||
|
bool ResizeScreenBuffer(ConsoleWindow* window, int width, int height);
|
||||||
|
/**
|
||||||
|
* 设置控制台窗口标题
|
||||||
|
* @param window, 要设置标题的窗口
|
||||||
|
* @param title, 要设置的标题
|
||||||
|
* @param utf8, 是否utf8编码。UTF-8请设为非0,否则当作ANSI处理
|
||||||
|
*/
|
||||||
|
bool SetConsoleWindowTitle(char* title, bool utf8 = false);
|
||||||
|
/**
|
||||||
|
* 创建一个窗格。
|
||||||
|
* @return value, 指向一个窗格的指针
|
||||||
|
* @param window, 窗格所属窗口
|
||||||
|
* @param left, 窗格相对窗口的水平偏移,有效范围(5, 32767)
|
||||||
|
* @param top, 窗格相对窗口的竖直偏移,有效范围(5, 32767)
|
||||||
|
* @param width, 窗格的宽度,有效范围(5, 32767)
|
||||||
|
* @param height, 窗格的高度,有效范围(5, 32767)
|
||||||
|
*/
|
||||||
|
Pannel* CreatePannel(ConsoleWindow* window, int left, int top, int width, int height);
|
||||||
|
//删除窗格
|
||||||
|
void DestroyPannel(ConsoleWindow* window, Pannel* pannel);
|
||||||
|
//设置窗格行缓存大小(行数)
|
||||||
|
bool SetMaxLineCache(Pannel* pannel, int lineCount);
|
||||||
|
/**
|
||||||
|
* 向Pannel中添加文本。如果行缓冲区中上一行不是换行符结尾或调用【AddPannelLine】函数添加的,新
|
||||||
|
* 文本将合并到上一行。原文本属性也会被覆盖。
|
||||||
|
* @param window, 窗格所属窗口
|
||||||
|
* @param text, 要添加的字符串
|
||||||
|
* @param focus, 是否将光标移动到新添加的文本后
|
||||||
|
* @param utf8, 是否utf8编码。仅支持ANSI编码和UTF-8编码,并且UTF-8编码也将被转换为ANSI
|
||||||
|
* 编码。默认为false
|
||||||
|
* @param attribute, 行文本属性,由Windows定义的控制台常量,默认黑底白字
|
||||||
|
*/
|
||||||
|
void AddPannelText(Pannel* pannel, const char* text, bool focus, bool utf8 = false, int attribute = 7);
|
||||||
|
//与AddText唯一的不同是,如果字符串不是以换行符结尾,将自动插入换行符
|
||||||
|
void AddPannelLine(Pannel* pannel, const char* text, bool focus, bool utf8 = false, int attribute = 7);
|
||||||
|
//清空Pannel。这将同时清除pannel的行缓冲区
|
||||||
|
void ClearPannel(Pannel* pannel);
|
||||||
|
//移动或改变Pannel大小,参数同【CreatePannel】。如果参数分量无效,该分量将不会改变
|
||||||
|
bool MovePannel(Pannel* pannel, int left, int top, int width, int height);
|
||||||
|
/**
|
||||||
|
* 向前滚屏。
|
||||||
|
* @return value, 如果滚动前已触顶返回false,否则返回true
|
||||||
|
* @param pannel, 要滚动的窗格
|
||||||
|
* @param lineCount, 要滚动的行数,如果小于0滚动一屏(相对窗格)
|
||||||
|
*/
|
||||||
|
bool ScrollPannelBackward(Pannel* pannel, int lineCount);
|
||||||
|
//向后滚屏。
|
||||||
|
bool ScrollPannelForward(Pannel* pannel, int lineCount);
|
||||||
|
//滚动到特定行。如果行号小于0滚到最后,否则如果行号无效返回false
|
||||||
|
bool ScrollPannelTo(Pannel* pannel, int lineTo);
|
||||||
|
/**
|
||||||
|
* 将光标设置到窗格的特定位置。
|
||||||
|
* @return value, 如果offset超出窗格范围则设置失败
|
||||||
|
* @param pannel, 要设置光标所在的窗格
|
||||||
|
* @param offsetLeft, 光标相对窗格左上角的水平偏移,默认为0
|
||||||
|
* @param offsetTop, 光标相对窗格左上角的垂直偏移,默认为0
|
||||||
|
*/
|
||||||
|
bool FocusOnPannel(Pannel* pannel, int offsetLeft = 0, int offsetTop = 0);
|
||||||
|
/**
|
||||||
|
* 创建一条分隔线。
|
||||||
|
* @return value, 指向一条分隔线的指针
|
||||||
|
* @param window, 窗格所属的窗口
|
||||||
|
* @param left, 分隔线相对窗口的水平偏移,有效范围(5, 32767)
|
||||||
|
* @param top, 分隔线相对窗口的竖直偏移,有效范围(5, 32767)
|
||||||
|
* @param length, 分割线的长度或宽度。是前者还是后者取决于@param verticle
|
||||||
|
* @param verticle, 是水平分隔线还是竖直分隔线。0为水平,非0为竖直
|
||||||
|
* @param attribute, 分割线的文本属性,由Windows定义的控制台常量,默认黑底白字
|
||||||
|
*/
|
||||||
|
Spliter* CreateSpliter(ConsoleWindow* window, int left, int top, int length, bool verticle, int attribute = 7);
|
||||||
|
//删除分隔线
|
||||||
|
void DestroySpliter(ConsoleWindow* window, Spliter* spliter);
|
||||||
|
/**
|
||||||
|
* 移动或重新设定分隔线的长度
|
||||||
|
* @param left, 相对窗格的水平偏移,如果小于0则不改变
|
||||||
|
* @param top, 相对窗口的垂直偏移,如果小于0则不改变
|
||||||
|
* @param len, 新的长度/高度。如果小于0则不改变
|
||||||
|
*/
|
||||||
|
bool MoveSpliter(Spliter* spliter, int left, int top, int len);
|
||||||
|
}
|
||||||
|
#endif // !_HEAD_CONSOLE_CONTROLLER_
|
||||||
Binary file not shown.
@@ -2,16 +2,17 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <Windows.h>
|
#include <Windows.h>
|
||||||
#include "conctrl.h"
|
#include "conctrl.h"
|
||||||
|
#pragma comment(lib, "conctrl.lib")
|
||||||
int main() {
|
int main() {
|
||||||
ConsoleWindow* window = CreateConsoleWindow(80, 40);
|
ConsoleWindow* window = CreateConsoleWindow(80, 40);
|
||||||
Pannel* messagePannel = CreatePannel(window, 0, 0, 78, 25);
|
Pannel* messagePannel = CreatePannel(window, 0, 0, 78, 25);
|
||||||
Pannel* writePannel = CreatePannel(window, 0, 26, 80, 40);
|
Pannel* writePannel = CreatePannel(window, 0, 26, 80, 40);
|
||||||
Spliter* spliter = CreateSpliter(window, 0, 25, 80, false, FOREGROUND_GREEN);
|
Spliter* spliter = CreateSpliter(window, 0, 25, 80, false, FOREGROUND_GREEN);
|
||||||
AddPannelText(messagePannel, "输入任意内容,回车发送", true, true, 7);
|
AddPannelText(messagePannel, "请在下方输入任意内容", true, true, 7);
|
||||||
FocusOnPannel(writePannel, 0, 0);
|
FocusOnPannel(writePannel, 0, 0);
|
||||||
while (true) {
|
while (true) {
|
||||||
char text[1024];
|
char text[1024];
|
||||||
gets_s(text, 1024);
|
gets(text);
|
||||||
AddPannelText(messagePannel, text, false, false, FOREGROUND_RED | FOREGROUND_GREEN);
|
AddPannelText(messagePannel, text, false, false, FOREGROUND_RED | FOREGROUND_GREEN);
|
||||||
ClearPannel(writePannel);
|
ClearPannel(writePannel);
|
||||||
FocusOnPannel(writePannel, 0, 0);
|
FocusOnPannel(writePannel, 0, 0);
|
||||||
Reference in New Issue
Block a user